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It's a game of neophyte wizards struggling to make their way in a big, harsh world where their seniors use a carefully entrenched "goode olde boy system" to keep the little guys marginalized.
Sort of a Harry Potter / Firefly mashup that I've been thinking about since at least 2002 and playing twice a month for around six years now.
It is a six-stat, roll d20 vs target number, no-skills, no-levels, rules-lite with a really flexible magic system in which every casting is completely customized.
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Because this copy isn't just a draft to help me revise layout, make choices, and line-edit, but it is also a table copy for actual play, I went with spiral binding. I learned with my copy of Dwimmermount that this works much better at the game table than something I have to prop open.
Anyway, just wanted to share a bit of my glee.
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