As I round out my first RPG classroom unit, here are two more activities that will get students thinking about point of view in narrative.
|art by Samuel Farinato http://farinatoart.blogspot.com/|
Learning the Ropes -- The Rules of Play for a Collaborative Storytelling Framework
Key Objective #1: Students will develop familiarity with the basic rules of a collaborative role-playing game.
Key Objective #2: Using the framework of a storytelling game, students will explore the effects of point of view in narrative
Activity 3: Promote an existing character to level four and play as expert
- Assessment: 3x5 reflection
- “What was different about higher level play?”
- “How did the setting or hazards change to maintain the challenge?”
Activity 4: Culminating Activity: Explore how a series of events told from one character's point of view can differ from that of another character who experienced the same events.
- place students in group of four
- play 1-3 sessions with skilled GM while students note major events
- students compose a double-spaced, past tense narrative of the events from the perspective of their character
- students trade narratives for peer-editing
- students receive a peer-editing guide [grammar, tense, flow]
- students revise draft
- students read at least three other narratives, taking notes on differences between those versions and their own version
- students receive rubric and write a short essay demonstrating how point of view can affect a narrative
Future posts will look at classroom activities for Units Two through Four.